SKYDOS

Economy and mothership

An army is only as good as the economy that feeds it. This page explains the four resources, upkeep and starvation, the 12 buildings of your ship level by level, the map and its deposits, extractors and towers, moving, trade, the Recycling Center and alliances.

The four resources

Skydos has four resources: iron and silicium, used to build almost everything, energy, which powers buildings and units, and food, which feeds the crew and the infantry. Iron, silicium and part of the energy come from extractors placed on the tiles next to your ship; on board, the Generator produces energy and the Farm produces food.

Your net production is the gross production minus everything that consumes: the ship itself (10 energy per hour), the upkeep of each building according to its level and the upkeep of each unit. That figure, shown at the top of the screen, is the one to keep positive. Each resource is capped by your storage: 1,000 without a Warehouse, much more with one. A full resource simply stops rising.

Terrain matters too. A ship landed on an arable tile produces 50 % more food; a defender on a defensive tile ripostes 30 % harder, and a tower built on such a tile gains as much HP and DEF.

Deficit and starvation

When a resource falls to zero while its net production is negative, the game switches buildings off to rebalance, step by step: first the extractors, then the secondary buildings (Embassy, Trading Post, Recycling Center, towers), then the military buildings, then the infrastructure, and the Farm last of all. The Generator is never switched off.

If the deficit persists, a starvation countdown starts: you have 24 hours (divided by the server speed) to fix it. After that, your units die at a rate of 10 % per hour, the most expensive first. A message warns you before the first losses.

The ship's buildings

Your ship has 15 interior slots for 12 types of buildings. Slots have no effect: you can rearrange your buildings freely. Some are unique; others can be built twice, once the first one is high enough. Everything requires a Command Center, and several buildings require a minimum level of other buildings.

BuildingPrerequisitesMax levelNumberRole
Energy GeneratorCommand Center 120second copy from level 10Produces energy; consumes food
FarmCommand Center 120second copy from level 10Produces food; consumes energy
Command Center—20uniqueHeart of the ship: construction queue, prerequisite of everything
BarracksCommand Center 120second copy from level 20Builds infantry
FactoryCommand Center 7, Armory 420second copy from level 20Builds vehicles
ShipyardCommand Center 9, Armory 720second copy from level 20Builds aerial units and vessels
Research CenterCommand Center 120uniqueGives research points
ArmoryCommand Center 420uniqueMakes ammunition; prerequisite of advanced units
WarehouseCommand Center 120second copy from level 20Raises the storage of each resource
Trading PostCommand Center 120uniqueTransporters, market and shipments
EmbassyCommand Center 73uniqueJoin or found an alliance
Recycling CenterCommand Center 7, Armory 120uniqueTurns part of the losses into recoverable wrecks

The Command Center sets your construction queue: 1 construction at a time up to level 3, 2 from level 4. Durations grow sharply with the level, and they are divided by the server speed. A line can be planned: it keeps its place without debiting anything and starts as soon as your stocks cover it.

Two Farms or two Generators add up their production; two Warehouses add up their capacity; two Barracks, Factories or Shipyards each have their own production queue. A building can only be doubled once the first copy has reached the level shown in the table.

The buildings level by level

Each table gives, for every level, the cost, the duration (server at speed ×1), the upkeep per hour, the building's HP and its main effect. The first level is built instantly.

Command Center: level table
LevelCostDurationUpkeep per hourHPEffect
1200 Energy · 320 Iron · 20 Silicium · 80 Foodinstant6 Energy · 3 Food · 1 Iron6001 construction(s) at a time
2276 Energy · 441 Iron · 28 Silicium · 110 Food8 min8 Energy · 4 Food · 2 Iron7561 construction(s) at a time
3380 Energy · 608 Iron · 38 Silicium · 152 Food18 min10 Energy · 5 Food · 2 Iron9531 construction(s) at a time
4524 Energy · 838 Iron · 52 Silicium · 210 Food29 min12 Energy · 6 Food · 2 Iron1,2002 construction(s) at a time
5722 Energy · 1,156 Iron · 72 Silicium · 289 Food43 min15 Energy · 8 Food · 3 Iron1,5122 construction(s) at a time
6996 Energy · 1,594 Iron · 100 Silicium · 398 Food1 h 3 min19 Energy · 10 Food · 4 Iron1,9052 construction(s) at a time
71,373 Energy · 2,197 Iron · 137 Silicium · 549 Food1 h 28 min24 Energy · 12 Food · 5 Iron2,4012 construction(s) at a time
81,893 Energy · 3,029 Iron · 189 Silicium · 757 Food2 h 1 min31 Energy · 15 Food · 6 Iron3,0252 construction(s) at a time
92,610 Energy · 4,176 Iron · 261 Silicium · 1,044 Food2 h 45 min39 Energy · 19 Food · 8 Iron3,8122 construction(s) at a time
103,598 Energy · 5,757 Iron · 360 Silicium · 1,439 Food3 h 41 min49 Energy · 24 Food · 10 Iron4,8032 construction(s) at a time
114,960 Energy · 7,937 Iron · 496 Silicium · 1,984 Food3 h 54 min62 Energy · 31 Food · 12 Iron6,0512 construction(s) at a time
126,839 Energy · 10,942 Iron · 684 Silicium · 2,735 Food5 h 7 min78 Energy · 39 Food · 16 Iron7,6252 construction(s) at a time
139,428 Energy · 15,085 Iron · 943 Silicium · 3,771 Food6 h 40 min98 Energy · 49 Food · 20 Iron9,6072 construction(s) at a time
1412,997 Energy · 20,796 Iron · 1,300 Silicium · 5,199 Food8 h 38 min124 Energy · 62 Food · 25 Iron12,1052 construction(s) at a time
1517,919 Energy · 28,670 Iron · 1,792 Silicium · 7,167 Food11 h 5 min156 Energy · 78 Food · 31 Iron15,2522 construction(s) at a time
1624,703 Energy · 39,525 Iron · 2,470 Silicium · 9,881 Food11 h 5 min197 Energy · 99 Food · 39 Iron19,2182 construction(s) at a time
1734,057 Energy · 54,491 Iron · 3,406 Silicium · 13,623 Food13 h 30 min249 Energy · 124 Food · 50 Iron24,2152 construction(s) at a time
1846,952 Energy · 75,123 Iron · 4,695 Silicium · 18,781 Food17 h 5 min314 Energy · 157 Food · 63 Iron30,5112 construction(s) at a time
1964,729 Energy · 103,567 Iron · 6,473 Silicium · 25,892 Food21 h 31 min396 Energy · 198 Food · 79 Iron38,4432 construction(s) at a time
2089,238 Energy · 142,781 Iron · 8,924 Silicium · 35,695 Food1 d 3 h500 Energy · 250 Food · 100 Iron48,4392 construction(s) at a time
Energy Generator: level table
LevelCostDurationUpkeep per hourHPEffect
150 Energy · 200 Iron · 5 Siliciuminstant3 Food20040 energy/h
269 Energy · 276 Iron · 7 Silicium4 min4 Food25250 energy/h
395 Energy · 380 Iron · 10 Silicium10 min5 Food31862 energy/h
4131 Energy · 524 Iron · 13 Silicium18 min6 Food40077 energy/h
5181 Energy · 722 Iron · 18 Silicium28 min8 Food50496 energy/h
6249 Energy · 996 Iron · 25 Silicium43 min10 Food635119 energy/h
7343 Energy · 1,373 Iron · 34 Silicium1 h 5 min12 Food800148 energy/h
8473 Energy · 1,893 Iron · 47 Silicium1 h 34 min15 Food1,008184 energy/h
9652 Energy · 2,610 Iron · 65 Silicium2 h 14 min19 Food1,271228 energy/h
10900 Energy · 3,598 Iron · 90 Silicium3 h 8 min24 Food1,601284 energy/h
111,240 Energy · 4,960 Iron · 124 Silicium3 h 29 min31 Food2,017353 energy/h
121,710 Energy · 6,839 Iron · 171 Silicium4 h 46 min39 Food2,542438 energy/h
132,357 Energy · 9,428 Iron · 236 Silicium6 h 29 min49 Food3,202545 energy/h
143,249 Energy · 12,997 Iron · 325 Silicium8 h 45 min62 Food4,035677 energy/h
154,480 Energy · 17,919 Iron · 448 Silicium11 h 42 min78 Food5,084842 energy/h
166,176 Energy · 24,703 Iron · 618 Silicium11 h 42 min99 Food6,4061,047 energy/h
178,514 Energy · 34,057 Iron · 851 Silicium15 h 25 min124 Food8,0721,301 energy/h
1811,738 Energy · 46,952 Iron · 1,174 Silicium20 h 16 min157 Food10,1701,618 energy/h
1916,183 Energy · 64,729 Iron · 1,618 Silicium1 d 2 h198 Food12,8142,011 energy/h
2022,310 Energy · 89,238 Iron · 2,231 Silicium1 d 10 h250 Food16,1462,500 energy/h
Farm: level table
LevelCostDurationUpkeep per hourHPEffect
1100 Energy · 150 Ironinstant5 Energy20015 food/h
2138 Energy · 207 Iron4 min6 Energy25220 food/h
3190 Energy · 285 Iron10 min8 Energy31826 food/h
4262 Energy · 393 Iron18 min10 Energy40034 food/h
5361 Energy · 542 Iron28 min13 Energy50444 food/h
6498 Energy · 747 Iron43 min16 Energy63558 food/h
7687 Energy · 1,030 Iron1 h 5 min21 Energy80075 food/h
8947 Energy · 1,420 Iron1 h 34 min26 Energy1,00899 food/h
91,305 Energy · 1,957 Iron2 h 14 min33 Energy1,271129 food/h
101,799 Energy · 2,699 Iron3 h 8 min42 Energy1,601169 food/h
112,480 Energy · 3,720 Iron3 h 29 min53 Energy2,017222 food/h
123,419 Energy · 5,129 Iron4 h 46 min68 Energy2,542290 food/h
134,714 Energy · 7,071 Iron6 h 29 min86 Energy3,202380 food/h
146,499 Energy · 9,748 Iron8 h 45 min109 Energy4,035497 food/h
158,959 Energy · 13,439 Iron11 h 42 min138 Energy5,084650 food/h
1612,352 Energy · 18,528 Iron11 h 42 min174 Energy6,406851 food/h
1717,028 Energy · 25,543 Iron15 h 25 min221 Energy8,0721,115 food/h
1823,476 Energy · 35,214 Iron20 h 16 min280 Energy10,1701,459 food/h
1932,365 Energy · 48,547 Iron1 d 2 h355 Energy12,8141,910 food/h
2044,619 Energy · 66,929 Iron1 d 10 h450 Energy16,1462,500 food/h
Warehouse: level table
LevelCostDurationUpkeep per hourHPEffect
1150 Energy · 250 Iron · 50 Foodinstant3 Energy · 1 Iron2001,500 per resource
2207 Energy · 345 Iron · 69 Food4 min4 Energy · 1 Iron2522,000 per resource
3285 Energy · 475 Iron · 95 Food10 min5 Energy · 1 Iron3182,800 per resource
4393 Energy · 655 Iron · 131 Food17 min6 Energy · 1 Iron4003,800 per resource
5542 Energy · 903 Iron · 181 Food27 min8 Energy · 2 Iron5045,200 per resource
6747 Energy · 1,245 Iron · 249 Food41 min10 Energy · 2 Iron6357,100 per resource
71,030 Energy · 1,716 Iron · 343 Food1 h 1 min12 Energy · 2 Iron8009,700 per resource
81,420 Energy · 2,366 Iron · 473 Food1 h 28 min15 Energy · 3 Iron1,00813,200 per resource
91,957 Energy · 3,262 Iron · 652 Food2 h 4 min19 Energy · 4 Iron1,27118,000 per resource
102,699 Energy · 4,498 Iron · 900 Food2 h 54 min24 Energy · 5 Iron1,60124,500 per resource
113,720 Energy · 6,200 Iron · 1,240 Food3 h 11 min31 Energy · 6 Iron2,01733,500 per resource
125,129 Energy · 8,548 Iron · 1,710 Food4 h 21 min39 Energy · 8 Iron2,54245,700 per resource
137,071 Energy · 11,785 Iron · 2,357 Food5 h 52 min49 Energy · 10 Iron3,20262,300 per resource
149,748 Energy · 16,247 Iron · 3,249 Food7 h 52 min62 Energy · 12 Iron4,03585,000 per resource
1513,439 Energy · 22,399 Iron · 4,480 Food10 h 28 min78 Energy · 16 Iron5,084115,900 per resource
1618,528 Energy · 30,879 Iron · 6,176 Food10 h 28 min99 Energy · 20 Iron6,406158,200 per resource
1725,543 Energy · 42,571 Iron · 8,514 Food13 h 38 min124 Energy · 25 Iron8,072215,700 per resource
1835,214 Energy · 58,690 Iron · 11,738 Food17 h 49 min157 Energy · 31 Iron10,170294,200 per resource
1948,547 Energy · 80,912 Iron · 16,183 Food23 h 11 min198 Energy · 40 Iron12,814401,400 per resource
2066,929 Energy · 111,548 Iron · 22,310 Food1 d 6 h250 Energy · 50 Iron16,146550,000 per resource
Research Center: level table
LevelCostDurationUpkeep per hourHPEffect
1400 Energy · 600 Iron · 50 Silicium · 200 Foodinstant7 Energy · 1 Silicium5002 RP in total
2551 Energy · 827 Iron · 69 Silicium · 276 Food13 min9 Energy · 1 Silicium6305 RP in total
3760 Energy · 1,140 Iron · 95 Silicium · 380 Food26 min11 Energy · 2 Silicium7948 RP in total
41,048 Energy · 1,572 Iron · 131 Silicium · 524 Food41 min14 Energy · 2 Silicium1,00012 RP in total
51,445 Energy · 2,167 Iron · 181 Silicium · 722 Food60 min18 Energy · 3 Silicium1,26016 RP in total
61,992 Energy · 2,988 Iron · 249 Silicium · 996 Food1 h 25 min22 Energy · 3 Silicium1,58821 RP in total
72,746 Energy · 4,119 Iron · 343 Silicium · 1,373 Food1 h 57 min28 Energy · 4 Silicium2,00126 RP in total
83,786 Energy · 5,679 Iron · 473 Silicium · 1,893 Food2 h 39 min35 Energy · 5 Silicium2,52131 RP in total
95,220 Energy · 7,830 Iron · 652 Silicium · 2,610 Food3 h 32 min44 Energy · 7 Silicium3,17636 RP in total
107,196 Energy · 10,794 Iron · 900 Silicium · 3,598 Food4 h 39 min55 Energy · 9 Silicium4,00241 RP in total
119,921 Energy · 14,881 Iron · 1,240 Silicium · 4,960 Food4 h 52 min70 Energy · 11 Silicium5,04346 RP in total
1213,677 Energy · 20,516 Iron · 1,710 Silicium · 6,839 Food6 h 18 min88 Energy · 14 Silicium6,35451 RP in total
1318,856 Energy · 28,283 Iron · 2,357 Silicium · 9,428 Food8 h 5 min110 Energy · 18 Silicium8,00656 RP in total
1425,995 Energy · 38,992 Iron · 3,249 Silicium · 12,997 Food10 h 20 min139 Energy · 23 Silicium10,08862 RP in total
1535,838 Energy · 53,756 Iron · 4,480 Silicium · 17,919 Food13 h 6 min174 Energy · 30 Silicium12,71068 RP in total
1649,407 Energy · 74,110 Iron · 6,176 Silicium · 24,703 Food13 h 6 min219 Energy · 38 Silicium16,01574 RP in total
1768,114 Energy · 102,171 Iron · 8,514 Silicium · 34,057 Food15 h 33 min276 Energy · 48 Silicium20,17980 RP in total
1893,904 Energy · 140,856 Iron · 11,738 Silicium · 46,952 Food19 h 27 min347 Energy · 62 Silicium25,42586 RP in total
19129,459 Energy · 194,188 Iron · 16,183 Silicium · 64,729 Food1 d437 Energy · 78 Silicium32,03693 RP in total
20178,476 Energy · 267,714 Iron · 22,310 Silicium · 89,238 Food1 d 6 h550 Energy · 100 Silicium40,366101 RP in total
Armory: level table
LevelCostDurationUpkeep per hourHPEffect
1250 Energy · 400 Iron · 15 Silicium · 50 Foodinstant5 Energy · 2 Iron300Build time −0 %
2345 Energy · 551 Iron · 21 Silicium · 69 Food5 min6 Energy · 2 Iron378Build time −2 %
3475 Energy · 760 Iron · 29 Silicium · 95 Food12 min8 Energy · 3 Iron476Build time −4 %
4655 Energy · 1,048 Iron · 39 Silicium · 131 Food20 min10 Energy · 4 Iron600Build time −6 %
5903 Energy · 1,445 Iron · 54 Silicium · 181 Food31 min13 Energy · 5 Iron756Build time −8 %
61,245 Energy · 1,992 Iron · 75 Silicium · 249 Food47 min16 Energy · 6 Iron953Build time −10 %
71,716 Energy · 2,746 Iron · 103 Silicium · 343 Food1 h 9 min21 Energy · 7 Iron1,200Build time −12 %
82,366 Energy · 3,786 Iron · 142 Silicium · 473 Food1 h 39 min26 Energy · 9 Iron1,513Build time −14 %
93,262 Energy · 5,220 Iron · 196 Silicium · 652 Food2 h 19 min33 Energy · 11 Iron1,906Build time −16 %
104,498 Energy · 7,196 Iron · 270 Silicium · 900 Food3 h 13 min42 Energy · 14 Iron2,401Build time −18 %
116,200 Energy · 9,921 Iron · 372 Silicium · 1,240 Food3 h 31 min53 Energy · 18 Iron3,026Build time −20 %
128,548 Energy · 13,677 Iron · 513 Silicium · 1,710 Food4 h 47 min68 Energy · 22 Iron3,812Build time −22 %
1311,785 Energy · 18,856 Iron · 707 Silicium · 2,357 Food6 h 25 min86 Energy · 27 Iron4,804Build time −24 %
1416,247 Energy · 25,995 Iron · 975 Silicium · 3,249 Food8 h 32 min109 Energy · 34 Iron6,053Build time −26 %
1522,399 Energy · 35,838 Iron · 1,344 Silicium · 4,480 Food11 h 18 min138 Energy · 42 Iron7,626Build time −28 %
1630,879 Energy · 49,407 Iron · 1,853 Silicium · 6,176 Food11 h 18 min174 Energy · 52 Iron9,609Build time −30 %
1742,571 Energy · 68,114 Iron · 2,554 Silicium · 8,514 Food14 h 33 min221 Energy · 65 Iron12,107Build time −32 %
1858,690 Energy · 93,904 Iron · 3,521 Silicium · 11,738 Food18 h 55 min280 Energy · 81 Iron15,255Build time −34 %
1980,912 Energy · 129,459 Iron · 4,855 Silicium · 16,183 Food1 d355 Energy · 101 Iron19,222Build time −36 %
20111,548 Energy · 178,476 Iron · 6,693 Silicium · 22,310 Food1 d 7 h450 Energy · 125 Iron24,219Build time −38 %
Barracks: level table
LevelCostDurationUpkeep per hourHPEffect
1300 Energy · 500 Iron · 20 Silicium · 150 Foodinstant7 Energy · 5 Food · 1 Iron400Build time −0 %
2414 Energy · 689 Iron · 28 Silicium · 207 Food7 min9 Energy · 6 Food · 2 Iron504Build time −2 %
3570 Energy · 950 Iron · 38 Silicium · 285 Food15 min11 Energy · 8 Food · 2 Iron635Build time −4 %
4786 Energy · 1,310 Iron · 52 Silicium · 393 Food25 min14 Energy · 10 Food · 3 Iron800Build time −6 %
51,084 Energy · 1,806 Iron · 72 Silicium · 542 Food38 min18 Energy · 12 Food · 4 Iron1,008Build time −8 %
61,494 Energy · 2,490 Iron · 100 Silicium · 747 Food56 min22 Energy · 16 Food · 4 Iron1,270Build time −10 %
72,060 Energy · 3,433 Iron · 137 Silicium · 1,030 Food1 h 21 min28 Energy · 20 Food · 6 Iron1,601Build time −12 %
82,840 Energy · 4,733 Iron · 189 Silicium · 1,420 Food1 h 53 min35 Energy · 25 Food · 7 Iron2,017Build time −14 %
93,915 Energy · 6,525 Iron · 261 Silicium · 1,957 Food2 h 36 min44 Energy · 31 Food · 9 Iron2,541Build time −16 %
105,397 Energy · 8,995 Iron · 360 Silicium · 2,699 Food3 h 33 min55 Energy · 39 Food · 11 Iron3,202Build time −18 %
117,441 Energy · 12,401 Iron · 496 Silicium · 3,720 Food3 h 49 min70 Energy · 49 Food · 14 Iron4,034Build time −20 %
1210,258 Energy · 17,096 Iron · 684 Silicium · 5,129 Food5 h 6 min88 Energy · 61 Food · 18 Iron5,083Build time −22 %
1314,142 Energy · 23,570 Iron · 943 Silicium · 7,071 Food6 h 44 min110 Energy · 76 Food · 22 Iron6,405Build time −24 %
1419,496 Energy · 32,494 Iron · 1,300 Silicium · 9,748 Food8 h 50 min139 Energy · 96 Food · 28 Iron8,070Build time −26 %
1526,878 Energy · 44,797 Iron · 1,792 Silicium · 13,439 Food11 h 31 min174 Energy · 120 Food · 35 Iron10,168Build time −28 %
1637,055 Energy · 61,758 Iron · 2,470 Silicium · 18,528 Food11 h 31 min219 Energy · 151 Food · 44 Iron12,812Build time −30 %
1751,085 Energy · 85,142 Iron · 3,406 Silicium · 25,543 Food14 h 26 min276 Energy · 190 Food · 55 Iron16,143Build time −32 %
1870,428 Energy · 117,380 Iron · 4,695 Silicium · 35,214 Food18 h 30 min347 Energy · 238 Food · 69 Iron20,340Build time −34 %
1997,094 Energy · 161,823 Iron · 6,473 Silicium · 48,547 Food23 h 36 min437 Energy · 299 Food · 87 Iron25,629Build time −36 %
20133,857 Energy · 223,095 Iron · 8,924 Silicium · 66,929 Food1 d 6 h550 Energy · 375 Food · 110 Iron32,292Build time −38 %
Factory: level table
LevelCostDurationUpkeep per hourHPEffect
1400 Energy · 700 Iron · 35 Silicium · 100 Foodinstant8 Energy · 2 Iron400Build time −0 %
2551 Energy · 965 Iron · 48 Silicium · 138 Food8 min10 Energy · 3 Iron504Build time −2 %
3760 Energy · 1,330 Iron · 67 Silicium · 190 Food18 min13 Energy · 3 Iron635Build time −4 %
41,048 Energy · 1,834 Iron · 92 Silicium · 262 Food30 min16 Energy · 4 Iron800Build time −6 %
51,445 Energy · 2,529 Iron · 126 Silicium · 361 Food46 min20 Energy · 5 Iron1,008Build time −8 %
61,992 Energy · 3,486 Iron · 174 Silicium · 498 Food1 h 7 min25 Energy · 7 Iron1,270Build time −10 %
72,746 Energy · 4,806 Iron · 240 Silicium · 687 Food1 h 36 min32 Energy · 9 Iron1,601Build time −12 %
83,786 Energy · 6,626 Iron · 331 Silicium · 947 Food2 h 13 min40 Energy · 11 Iron2,017Build time −14 %
95,220 Energy · 9,135 Iron · 457 Silicium · 1,305 Food3 h 3 min50 Energy · 14 Iron2,541Build time −16 %
107,196 Energy · 12,593 Iron · 630 Silicium · 1,799 Food4 h 7 min63 Energy · 18 Iron3,202Build time −18 %
119,921 Energy · 17,361 Iron · 868 Silicium · 2,480 Food4 h 25 min79 Energy · 23 Iron4,034Build time −20 %
1213,677 Energy · 23,935 Iron · 1,197 Silicium · 3,419 Food5 h 51 min100 Energy · 29 Iron5,083Build time −22 %
1318,856 Energy · 32,997 Iron · 1,650 Silicium · 4,714 Food7 h 41 min125 Energy · 37 Iron6,405Build time −24 %
1425,995 Energy · 45,491 Iron · 2,275 Silicium · 6,499 Food10 h 2 min158 Energy · 47 Iron8,070Build time −26 %
1535,838 Energy · 62,716 Iron · 3,136 Silicium · 8,959 Food13 h 1 min199 Energy · 60 Iron10,168Build time −28 %
1649,407 Energy · 86,462 Iron · 4,323 Silicium · 12,352 Food13 h 1 min250 Energy · 76 Iron12,812Build time −30 %
1768,114 Energy · 119,199 Iron · 5,960 Silicium · 17,028 Food16 h 7 min314 Energy · 97 Iron16,143Build time −32 %
1893,904 Energy · 164,332 Iron · 8,217 Silicium · 23,476 Food20 h 33 min395 Energy · 123 Iron20,340Build time −34 %
19129,459 Energy · 226,553 Iron · 11,328 Silicium · 32,365 Food1 d 2 h497 Energy · 157 Iron25,629Build time −36 %
20178,476 Energy · 312,333 Iron · 15,617 Silicium · 44,619 Food1 d 9 h625 Energy · 200 Iron32,292Build time −38 %
Shipyard: level table
LevelCostDurationUpkeep per hourHPEffect
1600 Energy · 900 Iron · 80 Silicium · 150 Foodinstant8 Energy · 2 Iron · 1 Silicium400Build time −0 %
2827 Energy · 1,241 Iron · 110 Silicium · 207 Food10 min10 Energy · 2 Iron · 1 Silicium504Build time −2 %
31,140 Energy · 1,711 Iron · 152 Silicium · 285 Food22 min13 Energy · 3 Iron · 2 Silicium635Build time −4 %
41,572 Energy · 2,358 Iron · 210 Silicium · 393 Food36 min16 Energy · 4 Iron · 2 Silicium800Build time −6 %
52,167 Energy · 3,251 Iron · 289 Silicium · 542 Food54 min21 Energy · 5 Iron · 2 Silicium1,008Build time −8 %
62,988 Energy · 4,482 Iron · 398 Silicium · 747 Food1 h 19 min26 Energy · 6 Iron · 3 Silicium1,270Build time −10 %
74,119 Energy · 6,179 Iron · 549 Silicium · 1,030 Food1 h 52 min33 Energy · 7 Iron · 4 Silicium1,601Build time −12 %
85,679 Energy · 8,519 Iron · 757 Silicium · 1,420 Food2 h 36 min42 Energy · 9 Iron · 5 Silicium2,017Build time −14 %
97,830 Energy · 11,744 Iron · 1,044 Silicium · 1,957 Food3 h 33 min53 Energy · 11 Iron · 6 Silicium2,541Build time −16 %
1010,794 Energy · 16,191 Iron · 1,439 Silicium · 2,699 Food4 h 48 min67 Energy · 14 Iron · 8 Silicium3,202Build time −18 %
1114,881 Energy · 22,322 Iron · 1,984 Silicium · 3,720 Food5 h 7 min84 Energy · 18 Iron · 10 Silicium4,034Build time −20 %
1220,516 Energy · 30,773 Iron · 2,735 Silicium · 5,129 Food6 h 46 min107 Energy · 22 Iron · 12 Silicium5,083Build time −22 %
1328,283 Energy · 42,425 Iron · 3,771 Silicium · 7,071 Food8 h 53 min135 Energy · 27 Iron · 15 Silicium6,405Build time −24 %
1438,992 Energy · 58,489 Iron · 5,199 Silicium · 9,748 Food11 h 34 min171 Energy · 34 Iron · 19 Silicium8,070Build time −26 %
1553,756 Energy · 80,634 Iron · 7,167 Silicium · 13,439 Food14 h 57 min216 Energy · 42 Iron · 24 Silicium10,168Build time −28 %
1674,110 Energy · 111,165 Iron · 9,881 Silicium · 18,528 Food14 h 57 min273 Energy · 52 Iron · 30 Silicium12,812Build time −30 %
17102,171 Energy · 153,256 Iron · 13,623 Silicium · 25,543 Food18 h 26 min346 Energy · 65 Iron · 38 Silicium16,143Build time −32 %
18140,856 Energy · 211,283 Iron · 18,781 Silicium · 35,214 Food23 h 28 min437 Energy · 81 Iron · 48 Silicium20,340Build time −34 %
19194,188 Energy · 291,282 Iron · 25,892 Silicium · 48,547 Food1 d 5 h553 Energy · 101 Iron · 60 Silicium25,629Build time −36 %
20267,714 Energy · 401,571 Iron · 35,695 Silicium · 66,929 Food1 d 13 h700 Energy · 125 Iron · 75 Silicium32,292Build time −38 %
Trading Post: level table
LevelCostDurationUpkeep per hourHPEffect
1300 Energy · 450 Iron · 100 Foodinstant5 Energy · 2 Food · 1 Iron2001 transporter(s)
2414 Energy · 620 Iron · 138 Food7 min6 Energy · 3 Food · 1 Iron2522 transporter(s)
3570 Energy · 855 Iron · 190 Food15 min8 Energy · 3 Food · 2 Iron3183 transporter(s)
4786 Energy · 1,179 Iron · 30 Silicium · 262 Food26 min10 Energy · 4 Food · 2 Iron4004 transporter(s)
51,084 Energy · 1,626 Iron · 41 Silicium · 361 Food40 min12 Energy · 5 Food · 2 Iron5045 transporter(s)
61,494 Energy · 2,241 Iron · 56 Silicium · 498 Food59 min16 Energy · 7 Food · 3 Iron6356 transporter(s)
72,060 Energy · 3,090 Iron · 77 Silicium · 687 Food1 h 25 min20 Energy · 9 Food · 4 Iron8007 transporter(s)
82,840 Energy · 4,259 Iron · 106 Silicium · 947 Food2 h 1 min25 Energy · 11 Food · 5 Iron1,0088 transporter(s)
93,915 Energy · 5,872 Iron · 145 Silicium · 1,305 Food2 h 48 min31 Energy · 14 Food · 6 Iron1,2719 transporter(s)
105,397 Energy · 8,096 Iron · 199 Silicium · 1,799 Food3 h 50 min39 Energy · 18 Food · 8 Iron1,60110 transporter(s)
117,441 Energy · 11,161 Iron · 272 Silicium · 2,480 Food4 h 10 min49 Energy · 23 Food · 10 Iron2,01711 transporter(s)
1210,258 Energy · 15,387 Iron · 373 Silicium · 3,419 Food5 h 35 min61 Energy · 29 Food · 12 Iron2,54212 transporter(s)
1314,142 Energy · 21,213 Iron · 511 Silicium · 4,714 Food7 h 26 min76 Energy · 37 Food · 15 Iron3,20213 transporter(s)
1419,496 Energy · 29,244 Iron · 700 Silicium · 6,499 Food9 h 49 min96 Energy · 47 Food · 19 Iron4,03514 transporter(s)
1526,878 Energy · 40,317 Iron · 959 Silicium · 8,959 Food12 h 53 min120 Energy · 60 Food · 24 Iron5,08415 transporter(s)
1637,055 Energy · 55,583 Iron · 1,314 Silicium · 12,352 Food12 h 53 min151 Energy · 76 Food · 30 Iron6,40616 transporter(s)
1751,085 Energy · 76,628 Iron · 1,801 Silicium · 17,028 Food16 h 19 min190 Energy · 97 Food · 38 Iron8,07217 transporter(s)
1870,428 Energy · 105,642 Iron · 2,467 Silicium · 23,476 Food21 h 2 min238 Energy · 123 Food · 48 Iron10,17018 transporter(s)
1997,094 Energy · 145,641 Iron · 3,380 Silicium · 32,365 Food1 d 3 h299 Energy · 157 Food · 60 Iron12,81419 transporter(s)
20133,857 Energy · 200,786 Iron · 4,632 Silicium · 44,619 Food1 d 10 h375 Energy · 200 Food · 75 Iron16,14620 transporter(s)
Embassy: level table
LevelCostDurationUpkeep per hourHPEffect
1200 Energy · 300 Iron · 20 Silicium · 100 Foodinstant2 Energy · 2 Food300Join an alliance
2276 Energy · 414 Iron · 28 Silicium · 138 Food7 min3 Energy · 2 Food378—
3380 Energy · 570 Iron · 38 Silicium · 190 Food9 min3 Energy · 3 Food476Found an alliance
Recycling Center: level table
LevelCostDurationUpkeep per hourHPEffect
1250 Energy · 400 Iron · 25 Silicium · 100 Foodinstant4 Energy2007 % of losses as wrecks
2345 Energy · 551 Iron · 34 Silicium · 138 Food6 min5 Energy2529 % of losses as wrecks
3475 Energy · 760 Iron · 48 Silicium · 190 Food14 min6 Energy31811 % of losses as wrecks
4655 Energy · 1,048 Iron · 66 Silicium · 262 Food24 min8 Energy40013 % of losses as wrecks
5903 Energy · 1,445 Iron · 90 Silicium · 361 Food37 min10 Energy50415 % of losses as wrecks
61,245 Energy · 1,992 Iron · 125 Silicium · 498 Food56 min12 Energy63517 % of losses as wrecks
71,716 Energy · 2,746 Iron · 172 Silicium · 687 Food1 h 23 min16 Energy80019 % of losses as wrecks
82,366 Energy · 3,786 Iron · 237 Silicium · 947 Food1 h 59 min20 Energy1,00821 % of losses as wrecks
93,262 Energy · 5,220 Iron · 326 Silicium · 1,305 Food2 h 48 min25 Energy1,27123 % of losses as wrecks
104,498 Energy · 7,196 Iron · 450 Silicium · 1,799 Food3 h 53 min31 Energy1,60125 % of losses as wrecks
116,200 Energy · 9,921 Iron · 620 Silicium · 2,480 Food4 h 16 min39 Energy2,01727 % of losses as wrecks
128,548 Energy · 13,677 Iron · 855 Silicium · 3,419 Food5 h 48 min49 Energy2,54229 % of losses as wrecks
1311,785 Energy · 18,856 Iron · 1,178 Silicium · 4,714 Food7 h 48 min61 Energy3,20231 % of losses as wrecks
1416,247 Energy · 25,995 Iron · 1,625 Silicium · 6,499 Food10 h 25 min77 Energy4,03533 % of losses as wrecks
1522,399 Energy · 35,838 Iron · 2,240 Silicium · 8,959 Food13 h 49 min96 Energy5,08435 % of losses as wrecks
1630,879 Energy · 49,407 Iron · 3,088 Silicium · 12,352 Food13 h 49 min121 Energy6,40637 % of losses as wrecks
1742,571 Energy · 68,114 Iron · 4,257 Silicium · 17,028 Food17 h 53 min152 Energy8,07239 % of losses as wrecks
1858,690 Energy · 93,904 Iron · 5,869 Silicium · 23,476 Food23 h 18 min190 Energy10,17041 % of losses as wrecks
1980,912 Energy · 129,459 Iron · 8,091 Silicium · 32,365 Food1 d 6 h239 Energy12,81443 % of losses as wrecks
20111,548 Energy · 178,476 Iron · 11,155 Silicium · 44,619 Food1 d 15 h300 Energy16,14645 % of losses as wrecks

A building's HP grows by 26 % per level. A building at zero HP goes out of service: it no longer produces, consumes or builds anything until it climbs back above 25 % of its HP. Repair runs beside the construction queue, costs a fraction of the level's price (30 % for a fully destroyed building) and can aim at getting it back in service only or at a full repair.

The map and its tiles

The map is a large grid of hexagons. Each tile has a type, set when the server is created: barren, energy, iron or silicium deposit (more or less rich), defensive or arable. A deposit's yield is drawn at random within a range specific to its type; level 3 of the common research trunk displays it directly on the map.

TileShare of the mapYield per hourBonusConstructions
Barren40 %——Defense Tower
Geothermal10 %500-2,000 Energy—Geothermal Extractor, Defense Tower
Radioactive5 %2,000-4,000 Energy—Radioactive Extractor, Defense Tower
Iron (Common)12 %500-1,500 Iron—Iron Extractor, Defense Tower
Iron (Rich)8 %1,500-3,000 Iron—Iron Extractor, Defense Tower
Iron (Deep)5 %3,000-6,000 Iron—Iron Extractor, Defense Tower
Silicium (Poor)4 %200-300 Silicium—Silicium Extractor, Defense Tower
Silicium (Standard)4 %300-500 Silicium—Silicium Extractor, Defense Tower
Silicium (Rich)2 %900-1,200 Silicium—Silicium Extractor, Defense Tower
Defensive7 %—Defense +30 %Defense Tower
Arable3 %—Food +50 %Defense Tower

Your ship sees 3 tiles around it, more with research. At the centre of the map lies the Grey Zone, the AI's territory, rich in silicium: its deposits produce 3 times more. It stays invisible and impossible to attack as long as its Sentinel towers stand.

Extractors

An extractor is built on a tile adjacent to your ship and makes it yours as long as it exists. It produces a share of the tile's maximum yield, which grows with its level and reaches 100 % at level 20. The curve depends on richness: a poor deposit quickly gives most of its yield, a rich deposit progresses slowly but ends much higher.

Hourly production of an extractor by level, on three deposits
LevelSilicium (Poor) (250/h)Iron (Common) (1,000/h)Iron (Deep) (4,500/h)
1224388
581233728
101434821,810
151987393,084
202501,0004,500

Each extractor consumes a little energy per hour, according to its level. When your ship leaves its tile, its extractors become orphans: they stay on the map but produce for nobody, and the first ship that lands next to them adopts them.

Defense towers

The defense tower is built on a barren, defensive or arable tile, or on a deposit. It defends your ship even without a garrison: towers within 3 tiles join any siege of your ship and fire with a DEF that grows by 15 % per level, at a range of 5. Several neighbouring towers strengthen each other with the Defense 3 research.

Defense Tower: level table
LevelDEFHPCost
120500100 Energy · 200 Iron
223630138 Energy · 276 Iron
326794190 Energy · 380 Iron
4301,000262 Energy · 524 Iron
5351,260361 Energy · 722 Iron
6401,588498 Energy · 996 Iron
7462,001687 Energy · 1,373 Iron
8532,521947 Energy · 1,893 Iron
9613,1761,305 Energy · 2,610 Iron
10704,0021,799 Energy · 3,598 Iron
11815,0432,480 Energy · 4,960 Iron
12936,3543,419 Energy · 6,839 Iron
131078,0064,714 Energy · 9,428 Iron
1412310,0886,499 Energy · 12,997 Iron
1514212,7108,959 Energy · 17,919 Iron
1616316,01512,352 Energy · 24,703 Iron
1718720,17917,028 Energy · 34,057 Iron
1821525,42523,476 Energy · 46,952 Iron
1924832,03632,365 Energy · 64,729 Iron
2028540,36644,619 Energy · 89,238 Iron

A tower is a structure: units that target structures hit it first. An AI raid cannot take more than 50 % of its maximum HP in one siege; only destruction operations can bring it down at once. A tower out of service does not fire: remember to repair it between two raids.

Moving your ship

Your mothership can move to a free tile you can see, at 20 tiles per hour, for 700 energy per tile, paid on departure. In flight, only interior buildings produce. After landing, you must wait 24 hours (divided by the server speed) before leaving again, and no departure is possible less than 30 minutes before an expected attack or during a siege.

Moving lets you reach better deposits, get closer to an alliance or get away from an overly aggressive VM. The extractors left behind become orphans: a move needs preparing.

Trade

The Trading Post gives one transporter per level. Each transporter carries 1,000 units of resources at 20 tiles per hour. You can send resources directly to another player or publish offers on the market, open to everyone or reserved for your alliance. A delivery heading for a besieged target turns back.

The merchant converts iron into silicium and back, and redistributes your resources, for a few coins per operation (free with the Production 8 research). Shipments can also be scheduled: they leave on their own as soon as your transporters and stocks allow, in the order you planned them.

The Recycling Center

With a Recycling Center in service, part of your units lost in combat become wrecks: 5 % plus 2 % per level of the building, and always all of them for special units (vessels, support units). A wreck is recovered instantly for 48 hours, for 100 % of its production cost in resources or a few coins. After a big battle, it is often the cheapest way to rebuild your army.

Alliances

Level 1 of the Embassy lets you join an alliance, level 3 found one. An alliance shares a chat, a treasury funded by its members, an ammunition stock, and allows reinforcements, resource shipments and coordinated attacks. The common trunk research (level 5) shares the vision of all its members.

The Guild is the alliance's base on the map. Very tough (60,000 HP at the first level), it moves up to 25 tiles at a time and can host a garrison paid by the treasury. Its level, up to 20, sets the number of members: from 5 to 60. It also sets its vision, shared with all members whatever their technologies: 3 tiles at the first level, +1 per level, so 22 at the last; it is suspended during a move. The AI can besiege it and loot the treasury; if it is destroyed, the alliance is dissolved.